using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace DemonHunter
{
    public partial class Intro : Form
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main()
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Intro());
        }

        public Intro()
        {
            InitializeComponent();
        }

        private void BtnExit_Click(object sender, EventArgs e)
        {
            Application.Exit();
        }

        private void BtnStart_Click(object sender, EventArgs e)
        {
            this.Hide();
            Game game = new Game();
            this.Show();
        }
    }
}